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System shock 2 map3/19/2023 ![]() Note: since codes are such big spoilers but no walkthrough is complete without them, I decided to put them in "spoiler boxes" like this one: 12345. If you're still absolutely dead-stuck, don't say I didn't warn you. And check your map, audio logs and notes again. Then, when you're relaxed, go back to the game and think some more of what you've missed. If you have a special someone, give him/her a kiss. Go down to a cafe and have a cup of coffee (or some other beverage if you don't like coffee). Or if you live in a city, count the cars and list how many you can see of a given colour. Go out into the real world, take a walk and think how much better graphics it has than any game so far. When you've tried everything and you still are dead-stuck, think some more about what you haven't done. Leave the game for a while, get something else on your mind. When you're really really stuck, check your map, audio logs, notes. The audio logs and emails will tell you where to go, the signs will tell you which way is what.ĭon't read any walkthroughs unless you absolutely need to, since they most certainly WILL give away secrets and ruin your game experience. Use the minimap option to keep track of where you are. (For quick access, press "U" to hear the last log you picked up, and press Backspace to quit playing it.)Ĭheck your map often. They contain clues and sometimes vital information such as passcodes. Then, before you read the walkthrough, read the "Main goal" and "How" sections first.Ĭonserve ammo, either sneak past or bash your opponents, especially early in the game.Īlways, always pick up any Audio logs you find. Always read the general tips before you read the actual walkthrough.Not that this might be of any significance to you, but I had a lot of fun writing it. It is not the only walkthrough, there are in fact quite a few of them on the net, but this is the only one written entirely by me. The game comes with the original manuals, a full soundtrack, concept artwork, maps, radio interviews with developer Ken Levine, and even the original pitch document used to sell the game's concept.This is a walkthrough for the computer game System Shock 2, produced by Looking Glass Studios (which sadly died not long after the release of this excellent game). GOG.com is offering the game for $9.99-a price which gets you not only System Shock 2 repackaged to work correctly with modern Windows operating systems and computers (the game in its original form has issues running on computers with multicore CPUs), but also a set of excellent extras. Now, though, all of the rights have been gathered together again and entrusted to GOG.com, a site which has proven to be an excellent steward of the classic games of days gone by. ![]() Even making a sequel proved impossible, prompting Looking Glass alum Ken Levine to instead create BioShock, a game sharing many of System Shock 2's gameplay characteristics but none of the intellectual property. No single entity held all of the legal pieces necessary to package and publish the game. RockPaperShotgun has published the story of the multiyear battle waged to secure all of the rights necessary to digitally distribute the game, and it's an amazing read.ĭevelopment house Looking Glass Studios dissolved barely a year after System Shock 2's debut, and after the dissolution, the rights to the "System Shock" name and the trademarks ended up with different companies-including, oddly enough, an insurance company. After years of limbo, however, GOG.com (formerly known as "Good Old Games") has begun offering the game for sale. Unfortunately, it has been almost impossible to legally acquire the game for a number of years.
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